Game location design: from the idea to the finished environment

Master the key techniques for creating game worlds and locations.


Quantity
  • Description
The program includes:


- The basics of concept art and working with references.

- Creating a composition and building a space.

- Working with color, textures, and lighting.

- The use of 3D tools in creating an environment.

- Practical creation of a game location from the idea to the final render.

- 1 month of classes.


Who is suitable for this course?:

- For artists and concept designers – develop the skill of creating unique game worlds.

- For game developers – understand how to create detailed levels for projects.

- For 3D modellers and animators – learn how to integrate the environment into the gameplay.


What will you learn:

- Read the technical specifications and ask clarifying questions to the customer.

- Visualize all the project development processes and control your time.

- Communicate with the customer during work and minimize edits.

- Determine the cost of your project and explain it to the customer.

- Create modular designs using tile and trim textures.

- Create water, sky, fog, vegetation, and small objects.

- Render the project and set up camera spans by location for a spectacular display to the customer.


Additional steps:

After purchasing the course, our manager will contact you to provide access and answer all questions.


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