3D Character Artist: from scratch to professional

Master the creation of 3D characters for games, movies and animation.


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  • Description
This course will help you upgrade your 3D character artist skills from scratch. You will learn how to create detailed 3D models, work with textures and materials, and give characters realism and style. Master the work in popular programs such as ZBrush, Blender, and Substance Painter, and start a career in game development, animation, or the film industry.


The program includes:

-Basics of 3D modeling and sculpting in ZBrush.

-Creating anatomically correct characters.

-Working with textures and materials in Substance Painter.

-An experienced speaker who worked on Star Wars.

-2 months of training.


Who is suitable for this course?:

-Junior 3D modellers.

-3D artists.


What will you learn?:

-Work with references from the artist.

-Create a Base Mesh — an approximate sketch of a character.

-Detail the model in Maya, ZBrush to High Poly.

-Create a realistic character anatomy.

-Work with Topogun and create low-poly models.

-Create professional renders of your work.

-Create textures in Substance Painter.

-Use smart materials and procedural generation.

-Work on clothes in Marvelous Designer.


Additional steps:

After purchasing the course, our manager will contact you to provide access and answer all questions.


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